Marine Military Academy
* President's Welcome Endurance test designed to stress participants and imbue them with the sense that they must work together in order to flourish at MMA.

HERE’S MARCHING ORDERS:

1615 Campers depart barracks with CI's and DI's/Report to Battalion Street.

1630 First hike begins. Love those cushioney sneakers!!!

1730 Third Mess

1805 LEAD Complex/Receive Crucible brief. Best to pay attention!

1810 Crucible events begin - 30 minutes each with 5 minutes movement time…and move means MOVE IT RIGHT NOW!

CAN YOU SMELL THE EXCITEMENT IN THE AIR???

Uniform: Shorts
Socks
Running shoes
Yellow T-shirt
Red ball cap
Cartridge belt with canteen


CRUCIBLE EVENTS/SITES

STATION INSTRUCTOR
Whale Watcher (1 station) GySgt Landin

Nitro Crossing (1 station) SSgt Jaramillo

The Wall (1 station) GySgt Villarreal

A-Frame Shuffle (2 stations) MSgt Fracasso

The Tank Walk (2 stations) MSgt Quilit

The Elevator (2 stations) SSgt Hood

“CAMPERS, SOUND OFF…”

A WHALE OF A LOT OF TEAMWORK GOES ALONG WITH THIS ACTIVITY!!!

WHALE WATCHER

Object

A group of campers must mount the platform from the sides opposite the balance beam without the platform touching the ground. No kidding, Mom and Dad – this can actually be accomplished!

Procedure

All campers must mount the square platform, then mount the circular platform from the sides and move to the center and then get off of the platform on the side opposite from the one they got on without having the circular platform touching the square platform at any time.

Rules

Campers may not place their hands or feet on the circular platform to steady it at any time. Once a camper touches the platform, he must immediately get on the platform. Campers may step or jump onto the platform as long as it does not touch the ground. Campers may get on the platform one at a time or in groups.

Equipment

Whale Watcher platform.

Variations

None. At least, that’s the PLAN!

BE VERY, VERY CAREFUL … THIS ACTIVITY IS EXPLOSIVE!!!

NITRO CROSSING

Object

A group of campers must move from one platform to another with a cup of water (SIMULATING NITRO) without touching the ground or spilling the water.

Procedure

All members of the group must mount the first platform and then transfer to the second platform using a rope suspended between the two platforms. They must also transfer the cup of water without spilling it.

Rules

Campers may not use any other equipment to complete this problem other than the
rope that is provided. No camper may touch the ground at any time. If anyone touches
the ground the entire team must get off of the platform and begin again. The cup of
water must also be transferred between the two platforms without spilling the water.
When transferring to the second platform all campers must remain on the platform until the entire group has transferred successfully.

Equipment

Rope suspended from cable.
Two 4' X 4' platforms.
Cup of water.

Variations

None. At least, that’s the PLAN!

NOT UNDER, NOT AROUND, AND DEFINITELY NOT THROUGH THE WALL…THERE’S ONLY ONE WAY, AND IT’S OVER THE TOP!

THE WALL

Object

A group of campers must get over a 12' wall without use of any additional equipment other than what is on the wall…mainly campers!

Procedure

All campers must climb to the top of the wall without using additional equipment.

Rules

Campers may not use the sides of the wall at any time. They may not use any of their
Individual equipment. Only two campers may be on the platform at the top of the wall
at any time. When a third camper reaches the top of the wall, one camper must come
down. Campers will come down in the same order that they went up the wall. Once
campers have reached the top and come down they may only assist as spotters. They
may not help other campers get up the wall. Any equipment on the wall or the platform
at the top of the wall may be used to complete this event.

Equipment

Wall.
Piece of webbing or rope (8-10') may be left on the platform.

Variations

HA – DID WE FOOL YOU??? ONE variation allowed - Webbing or rope may be removed for taller campers.

TEAMWORK AND DILIGENCE PROVE A-OKAY ON THIS EVENT!

A-FRAME SHUTTLE

Object and Challenge

A group of 5 participants must move the A-frame apparatus, with one group member on board, from point A to point B (about 30 feet) using 4 sling ropes, each about 15 feet long. Anyone observing best stay a good distance away!

Rules

The A-frame must maintain at least one point of contact with the ground at all times,
and never more than two points of contact.

Only one person can make bodily contact with the A-frame apparatus, while avoiding
contact with the ground.

Other participants must stay at least 10 feet from the A-frame when it is in use.

The ropes may not touch the ground between the start and finish lines.

Equipment

A-frame.

Four (4), 15 foot ropes.

Variations

None. YOU’LL HAVE TO SEE THE PICTURES AND JUDGE FOR YOURSELF!

TALK THE TALK AND WALK THE WALK …

THE TANK WALK

Mission

Get your team from start to finish and back to the start point using two wooden rails with seven ropes attached to each rail.

Equipment

For this obstacle, campers/plebes will wear all of their equipment.

2 x 10 boards, two (2) for five campers each.

Start/finish markers.

Safety/Rules

The wooden rails will not be placed end to end.

If a camper touches the ground the entire team must start again.

The ropes will not be allowed to hit the deck. If a rope touches the deck, it cannot be
used again.

All campers will participate by getting on the rails.

Campers must keep feet on rails.

Plan/Execution

Campers take 3 minutes to decide how to accomplish the mission and brief their plan.

 

GOING UP???


THE ELEVATOR

Mission

Get all campers on a 2.5' x 2.5' elevator in order to go to the next level.

Materials

One 2.5' x 2.5' piece of board (elevator).

Rules

Each camper must jump from 3 feet outside onto the elevator.

All campers must be on the elevator at once for at least 30 seconds (with all feet on the
elevator).

No one can step off, fall off, or touch the ground.

If anyone touches the ground, all campers/plebes must exit the elevator and begin
loading from the 3 foot mark all over.

Safety is paramount…at ALL TIMES, and our awesome group of Cadet Instructors are standing by to make sure EVERYONE adheres to the rules!

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